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LOST IN THE SAND

ROLE

INDEPENDENT

DESCRIPTION

This project had caused me a lot of pain, multiple crashes, multiple file corruptions. As a result the map and code was redone several times. I had sculpted out the landscape before utilising free assets of the unity store and building the map, sticking with the theme of using low poly objects .

The player must race around the map and shoot the targets in the quickest possible time.

DOCUMENTATION

YEAR

JANUARY 2021

GENRE

FPS (FIRST-PERSON SHOOTER)

PLATFORM

PC

ENGINE

UNITY ENGINE

PROGRAMMING LANGUAGE

C#

LEVEL DESIGN

DEVELOPMENT ASPECTS

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