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LOST IN THE SAND
ROLE
INDEPENDENT
DESCRIPTION
This project had caused me a lot of pain, multiple crashes, multiple file corruptions. As a result the map and code was redone several times. I had sculpted out the landscape before utilising free assets of the unity store and building the map, sticking with the theme of using low poly objects .
The player must race around the map and shoot the targets in the quickest possible time.
DOCUMENTATION
YEAR
JANUARY 2021
GENRE
FPS (FIRST-PERSON SHOOTER)
PLATFORM
PC
ENGINE
UNITY ENGINE
PROGRAMMING LANGUAGE
C#

LEVEL DESIGN

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