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THE INFECTED

ROLE

DESIGNER AND DEVELOPER

DESCRIPTION

Within three months, me and two other individuals had created a FPS game based on the simple mechanics of collecting items and shooting enemies. I had helped design a majority of areas on the map, using free assets and foliage. I helping my two teammates code hit detection, item collection and various other implemented side mechanics along with voice acting

DOCUMENTATION

YEAR

ARPIL 2021

GENRE

FPS (FIRST-PERSON SHOOTER)

PLATFORM

PC

ENGINE

UE-4 (UNREAL ENGINE 4)

PROGRAMMING LANGUAGE

BLUEPRINT SCRIPT

LEVEL DESIGN

Development Aspects

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