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THE INFECTED
ROLE
DESIGNER AND DEVELOPER
DESCRIPTION
Within three months, me and two other individuals had created a FPS game based on the simple mechanics of collecting items and shooting enemies. I had helped design a majority of areas on the map, using free assets and foliage. I helping my two teammates code hit detection, item collection and various other implemented side mechanics along with voice acting
DOCUMENTATION
YEAR
ARPIL 2021
GENRE
FPS (FIRST-PERSON SHOOTER)
PLATFORM
PC
ENGINE
UE-4 (UNREAL ENGINE 4)
PROGRAMMING LANGUAGE
BLUEPRINT SCRIPT

LEVEL DESIGN

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