DEADFALL #10
- Senzu ZX
- Jan 18, 2022
- 1 min read
This video showcases the launch attack that i added this week, the player needs to have their weapon equipped before using right mouse button to launch themselves and they can either do one of two things, continue it and let it end and their melee reset or convert the combo into an air combo by spamming left mouse button, this lets them buffer themselves within the air to keep the combo going. Next week i plan to add the takedown attack to convert out of the air attack, this would give the player three main different options to use and to chain together however they want, but there a select conditions for some of these. For example, with the launch attack, it can only be used once so that players cannot infinitely spam it and gain infinite vertical height, this same concept will be added with the takedown attack except the takedown attack will only be able to be used while in the air.

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