DEADFALL #16
- Senzu ZX
- Mar 8, 2022
- 1 min read
This week i decided to finally bring my world to life by creating some friendly NPC's these NPC's could only currently talk to the player using structs, Enums and flowgraph code. These would also be instants editable, allowing me to change the from within Unreal Engine instead of going into the blueprint myself to manually adjust them. Currently the player can only conversate with them but later i plan to add a quest system and possibly combat capability with them.

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