DEADFALL #6
- Senzu ZX
- Dec 21, 2021
- 1 min read
Finally, i had managed to fix the ParkourSystem movement, i had even adjusted the animations and i showcase the world in a much cleaner way. The double jump had been much more streamlined along with the mantle animations. I had even added much cleaner animations. While searching for animations, i came across a pack called "Franks Slash Pack." This animation pack had a variety of animations i could use within the game. It separates the animations into a variety of classes such as the Assassin, Spear, great sword, twohanded and more. While i will not restrict myself to using one set, i will attempt to use a diverse set of these animations within the combat system when i begin creation on that.

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